Knights are the backbone of
any army and the forearm of any mercinary group. Knights make up
the general populous of Krynn as the ability to use sword or
lance is not exactly rare, but the ability to use it well is as
rare as anything you could think of. These brutes tend to run a
bit thick in the head, but more then make up for it in battle
skill and the strength to cleave a vallenwood in half.
Levels and their consiquences:
| Level | Class Name | Bonus (Cumulative) | How to get there... | Notes |
| 0-4 | Foot Soldier | -1 Hit Value | You are here.. | -None- |
| 5-9 | Squire | +2 Attack Value | Become the Squire to a Knight | -None- |
| 10-14 | Knight of the Sword | -2 Hit Value, +3 Attack Value | Take the Quest of Courage. | -None- |
| 15-20 | Knight of the Crown | Blacksmithing Ability | Advance in Levels | -None- |
| 21-> | Knight of the Rose | A horse. | Fight another KotR for a spot. | Enjoy, your the best. |
Abilities:
| Name | Level | Effect |
| Sheildsmanship | lvl 2 | Ables Knight to use a sheild |
| Grappling | lvl 4 | -1 dmg |
| Swordsmanship | lvl 6 | +2 dmg dealt |
| Taunting | lvl 8 | +2 Opponents Casting Value |
| Riding | lvl 15 | Allows Knight to own and ride a horse in battle |
| Blacksmithing | lvl 20 | Allows a Knight to forge his own weaponry. |