Crystal Color and Effect ![]()
The color of the crystal atop either the regular or evolved staffs denote which spell the weapon will cast when used outside of physical attacks:
Green - The green crystal casts Water of Life. (10mp, 2d6 healed)
Blue - The blue crystal casts Water of Wrath. (20mp, 1d20 dmg)
Black - The black crystal casts Darkswarm. (25mp, 3d8 dmg)
Yellow - The yellow crystal casts Thundershock. (16mp, 2d8 dmg)
Red - The red crystal casts Firebolt. (10mp, 1d12 dmg)
White - The white crystal casts Magnificent Growth. (Protects from physical attacks for 1d4 rounds)